12/1/2023 0 Comments Snes homebrew gamesThis is not as bad as it sounds since it is totally possible to create a working game with it. I believe the roms for all four games are freeware releases. As if that wasn't enough, the accompanying assembler, called WLA-ZX, was also somewhat clunky. That is, its an actual SNES cartridge, with copies of four homebrew titles included on it. The only C compiler I found was a proof-of-concept 65816 version of the TCC (Tiny C Compiler) which is known to have some bugs. Since the NES has a very good cc65 support I was surprised that this suite does not support the SNES or the 65816 - however, the ca65 does support the 65816 which is the CPU of the console. Having a lot of experience in 6510 (which is 99.5% compatible with the 6502) I started researching the available tools. Despite being one of the most popular consoles for retro homebrew games, the tools available for the SNES are somewhat immature and limited. It’s also difficult when the seemingly popular hardware has no real homebrew support. Starting development is even more arduous when the intended platform is a retro console. Although conceptualizing a new game - the mechanics, the story, the art - is a blast, getting down to the brass tacks of building and coding the game can be somewhat of a chore. Starting a new project from scratch is hard. Restrictions of retro video game systems.Palette restrictions on old video games.
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